Custom Transfers

Overview

The ART20 module implements a sophisticated transfer mechanism that goes beyond simple ownership changes. It manages user balances, collection integrity, deny lists, and batch operations while ensuring proper state updates across the protocol.

Transfer Functions

1. Standard Transfer

public entry fun transfer_art20(
    tokens: vector<NFT>,
    recipients: vector<address>,
    collection_cap: &CollectionCap,
    mut sender_balances: vector<UserBalance>,
    ctx: &mut TxContext
)

Purpose

Enables secure transfer of NFTs while maintaining protocol state, balances, and collection integrity.

Parameters

  • tokens: Vector of NFTs to transfer

  • recipients: Vector of recipient addresses

  • collection_cap: Collection capability for validation

  • sender_balances: Vector of sender's balance objects

  • ctx: Transaction context

Process Flow

  1. Initial Validation

    let sender = tx_context::sender(ctx);
    let token_count = vector::length(&tokens);
    let recipient_count = vector::length(&recipients);
    assert!(token_count == recipient_count, E_INVALID_LENGTH);
  2. Balance Verification

    let mut total_available = 0u64;
    let mut i = 0;
    while (i < vector::length(&sender_balances)) {
        let balance = vector::borrow(&sender_balances, i);
        total_available = safe_add(total_available, balance.balance);
        i = i + 1;
    };
    assert!(total_available >= token_count, E_INSUFFICIENT_BALANCE);
  3. Deny List Check

    check_deny_list_restrictions(collection_cap, sender);
    for (recipient in recipients) {
        check_deny_list_restrictions(collection_cap, recipient);
    }
  4. Transfer Execution

    let mut i = 0;
    while (i < token_count) {
        let recipient = *vector::borrow(&recipients, i);
        let token = vector::pop_back(&mut tokens);
        
        // Update balances
        update_balances(&mut sender_balances, token_count);
        
        // Create recipient balance if needed
        let recipient_balance = create_user_balance(
            collection_id,
            1,
            ctx
        );
        
        // Transfer token and balance
        transfer::public_transfer(token, recipient);
        transfer::transfer(recipient_balance, recipient);
        
        i = i + 1;
    };
  5. Event Emission

    event::emit(BatchTransferEvent {
        from: sender,
        recipients,
        token_ids,
        amounts,
        collection_id,
        timestamp: tx_context::epoch(ctx)
    });

2. Batch Transfer

public entry fun batch_transfer_art20(
    tokens: vector<NFT>,
    recipient: address,
    quantity: u64,
    collection_cap: &CollectionCap,
    sender_balances: vector<UserBalance>,
    ctx: &mut TxContext
)

Special Features

  1. Balance Management

    • Tracks user token balances

    • Automatically creates recipient balances

    • Handles balance updates atomically

  2. Security Checks

    // Collection verification
    assert!(token.collection_id == collection_cap_id, E_COLLECTION_MISMATCH);
    
    // Balance verification
    assert!(current_balance >= quantity, E_INSUFFICIENT_BALANCE);
    
    // Deny list check
    assert!(!is_denied(collection_cap, recipient), E_ADDRESS_DENIED);
  3. Batch Processing

    • Efficient handling of multiple transfers

    • Atomic updates across all operations

    • Event emission for batch transfers

Integration Guide

1. Basic Transfer

// Transfer single NFT
public fun transfer_single(
    nft: NFT,
    recipient: address,
    collection_cap: &CollectionCap,
    user_balance: &mut UserBalance,
    ctx: &mut TxContext
) {
    let tokens = vector::singleton(nft);
    let recipients = vector::singleton(recipient);
    let balances = vector::singleton(user_balance);
    
    transfer_art20(tokens, recipients, collection_cap, balances, ctx);
}

2. Batch Transfer Example

// Transfer multiple NFTs to single recipient
public fun transfer_batch(
    nfts: vector<NFT>,
    recipient: address,
    quantity: u64,
    collection_cap: &CollectionCap,
    user_balance: &mut UserBalance,
    ctx: &mut TxContext
) {
    let balances = vector::singleton(user_balance);
    
    batch_transfer_art20(nfts, recipient, quantity, collection_cap, balances, ctx);
}

Error Handling

Common errors and their meanings:

Error Code
Description
Solution

E_INSUFFICIENT_BALANCE

Sender lacks required balance

Verify balance before transfer

E_COLLECTION_MISMATCH

NFT doesn't belong to collection

Check collection ID

E_ADDRESS_DENIED

Address in deny list

Verify recipient status

E_INVALID_LENGTH

Mismatched vectors

Ensure equal tokens and recipients

Events

  1. TransferEvent

    • Emitted for individual transfers

    • Tracks from/to addresses, token ID, amount

  2. BatchTransferEvent

    • Emitted for batch transfers

    • Includes all recipients and token IDs

    • Records timestamp and collection ID

Best Practices

  1. Balance Management

    • Always verify balances before transfer

    • Handle balance updates atomically

    • Clean up empty balances

  2. Security

    • Implement deny list checks

    • Verify collection capability

    • Validate all addresses

  3. Gas Optimization

    • Use batch transfers when possible

    • Clean up unused resources

    • Minimize storage operations

Common Integration Patterns

  1. Marketplace Integration

public fun list_for_sale(
    nft: NFT,
    price: u64,
    collection_cap: &CollectionCap,
    user_balance: &mut UserBalance,
    ctx: &mut TxContext
) {
    // Verify ownership and balance
    // Transfer to marketplace contract
    transfer_art20(
        vector::singleton(nft),
        vector::singleton(get_marketplace_address()),
        collection_cap,
        vector::singleton(user_balance),
        ctx
    );
}
  1. Game Integration

public fun transfer_to_game(
    game_nfts: vector<NFT>,
    player: address,
    collection_cap: &CollectionCap,
    user_balance: &mut UserBalance,
    ctx: &mut TxContext
) {
    // Update game state
    // Transfer NFTs to player
    batch_transfer_art20(
        game_nfts,
        player,
        vector::length(&game_nfts),
        collection_cap,
        vector::singleton(user_balance),
        ctx
    );
}

Last updated